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	<title>Tension Studios</title>
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	<link>http://www.tensionstudios.net</link>
	<description>Creative Audio Exploration</description>
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		<title>C&#8217;est la Mort CDs released!</title>
		<link>http://www.tensionstudios.net/?p=65</link>
		<comments>http://www.tensionstudios.net/?p=65#comments</comments>
		<pubDate>Mon, 16 Aug 2010 04:11:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[C'est la Mort]]></category>
		<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Remix]]></category>

		<guid isPermaLink="false">http://www.tensionstudios.net/?p=65</guid>
		<description><![CDATA[Tension Studios client C&#8217;est la Mort has just released their debut CD along with an EP of remixes.  Tension Studios mixed and engineered the album, Empty Words Fill Lonely Spaces, plus contributed a remix to the EP (In the Soft Focus Light of I Love You) as well as mastering it.  The CD is getting [...]]]></description>
			<content:encoded><![CDATA[<p id="top" /><div id="attachment_66" class="wp-caption alignnone" style="width: 260px"><a href="http://www.tensionstudios.net/wp-content/uploads/2010/08/mort.2.jpg"><img class="size-full wp-image-66 " title="Empty Words Fill Lonely Spaces" src="http://www.tensionstudios.net/wp-content/uploads/2010/08/mort.2.jpg" alt="Click to purchase" width="250" height="250" /></a><p class="wp-caption-text">Click to go to the C&#39;est la Mort webshop</p></div></p>
<p>Tension Studios client C&#8217;est la Mort has just released their debut CD along with an EP of remixes.  Tension Studios mixed and engineered the album, <em>Empty Words Fill Lonely Spaces, </em>plus contributed a remix to the EP (<em>In the Soft Focus Light of I Love You</em>) as well as mastering it.  The CD is getting great reviews, like <a title="C'est la Mort album review on Three Imaginary Girls" href="http://threeimaginarygirls.com/contentcdreview/2010aug/empty-words-fill-lonely-spaces" target="_blank">this one</a>.</p>
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		<title>Lord of the Rings: War in the North</title>
		<link>http://www.tensionstudios.net/?p=60</link>
		<comments>http://www.tensionstudios.net/?p=60#comments</comments>
		<pubDate>Mon, 05 Apr 2010 05:55:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.tensionstudios.net/?p=60</guid>
		<description><![CDATA[Currently working on cinematics for Snowblind&#8217;s new LOTR game, also heading up a new project, very hush hush.]]></description>
			<content:encoded><![CDATA[<p id="top" /><a href="http://www.tensionstudios.net/wp-content/uploads/2010/04/LOTR_WITN.jpg"><img class="alignnone size-full wp-image-61" title="click to go to the official site" src="http://www.tensionstudios.net/wp-content/uploads/2010/04/LOTR_WITN.jpg" alt="War in the North" width="356" height="211" /></a></p>
<p>Currently working on cinematics for Snowblind&#8217;s new LOTR game, also heading up a new project, very hush hush.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Quick update</title>
		<link>http://www.tensionstudios.net/?p=57</link>
		<comments>http://www.tensionstudios.net/?p=57#comments</comments>
		<pubDate>Wed, 10 Mar 2010 05:53:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Engineering]]></category>

		<guid isPermaLink="false">http://www.tensionstudios.net/?p=57</guid>
		<description><![CDATA[Just finished mixing the debut album for C&#8217;est La Mort, I&#8217;ll be doing a remix of one of the songs too.  Also recorded some backing vocals for bathyscaph and Eben Eldridge.  Details and links to come as soon as I get them.]]></description>
			<content:encoded><![CDATA[<p id="top" />Just finished mixing the debut album for <a title="C'est La Mort" href="http://cestlamort.com/web/" target="_blank">C&#8217;est La Mort</a>, I&#8217;ll be doing a remix of one of the songs too.  Also recorded some backing vocals for bathyscaph and <a title="Eben Eldridge" href="http://www.allthingseben.com/" target="_blank">Eben Eldridge</a>.  Details and links to come as soon as I get them.</p>
]]></content:encoded>
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		<title>Zombie Attack!</title>
		<link>http://www.tensionstudios.net/?p=46</link>
		<comments>http://www.tensionstudios.net/?p=46#comments</comments>
		<pubDate>Fri, 13 Mar 2009 04:40:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[Post Production]]></category>
		<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.tensionstudios.net/?p=46</guid>
		<description><![CDATA[This is an excerpt from the movie Zombies of Mass Destruction (ZMD) from Typecast Films.  I was the sound designer for the gore and zombie effect sequences, which turned out to be most of the movie. This video clip has been mixed so that everything except the sound design elements have been turned down.  Every [...]]]></description>
			<content:encoded><![CDATA[<p id="top" />This is an excerpt from the movie Zombies of Mass Destruction (<a title="ZMD Trailer (click the poster image)" href="http://www.zmdthemovie.com/" target="_blank">ZMD</a>) from <a title="typecastfilms.com" href="http://typecastfilms.com/" target="_blank">Typecast Films</a>.  I was the sound designer for the gore and zombie effect sequences, which turned out to be most of the movie. This video clip has been mixed so that everything except the sound design elements have been turned down.  Every sound used for this scene was an original recording done during post production.  Adam Smith-Kipnis was the foley actor for the extensive fruit and vegetable mutilation session, as well as the voice actor for the zombie.</p>
<p><a href="http://www.tensionstudios.net/?p=46"><em>Click here to view the embedded video.</em></a></p>
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		<item>
		<title>This is Vegas!</title>
		<link>http://www.tensionstudios.net/?p=26</link>
		<comments>http://www.tensionstudios.net/?p=26#comments</comments>
		<pubDate>Tue, 20 May 2008 11:27:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.tensionstudios.net/?p=26</guid>
		<description><![CDATA[This is the game that I&#8217;ve been working on for the past couple of years. I&#8217;m the Project Audio Director, so I&#8217;ve got my fingers in just about every aspect of audio, from the macro to the micro. There&#8217;s not too much info that we&#8217;ve made public other than a round of PR for a [...]]]></description>
			<content:encoded><![CDATA[<p id="top" /><a title="Click to go to official website" href="http://www.thisisvegasgame.com" target="_blank"><img class="alignnone size-medium wp-image-27" title="This is Vegas" src="http://www.tensionstudios.net/wp-content/uploads/2008/05/this_is_vegas_logo.jpg" alt="This is Vegas" width="424" height="226" /></a></p>
<p>This is the game that I&#8217;ve been working on for the past couple of years.   I&#8217;m the Project Audio Director, so I&#8217;ve got my fingers in just about every aspect of audio, from the macro to the micro.  There&#8217;s not too much info that we&#8217;ve made public other than a round of PR for a big intro we did in Las Vegas in April.  Here&#8217;s a few links:</p>
<p><a title="Kotaku view of Gamer's Day" href="http://kotaku.com/381638/midway-gamers-day-08-this-is-vegas" target="_blank">http://kotaku.com/381638/midway-gamers-day-08-this-is-vegas</a></p>
<p><a title="Walkthrough video of Club Aqua" href="http://www.gametrailers.com/player/32992.html" target="_blank">http://www.gametrailers.com/player/32992.html</a></p>
<p><a title="Surreal developers blog on IGN" href="http://blogs.ign.com/SurrealSoftware/" target="_blank">http://blogs.ign.com/SurrealSoftware/</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Evil Dead: Regeneration Game Play</title>
		<link>http://www.tensionstudios.net/?p=25</link>
		<comments>http://www.tensionstudios.net/?p=25#comments</comments>
		<pubDate>Tue, 20 May 2008 10:50:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.tensionstudios.net/?p=25</guid>
		<description><![CDATA[I was going to post some game play, but someone already beat me to it. Actually, a lot of people did. Here&#8217;s the first 7 minutes or so of the game. It includes some cutscenes, menu, combat, and voice systems. Sounds like this was captured off the PS2.]]></description>
			<content:encoded><![CDATA[<p id="top" /><a title="Click to go to official website" href="http://www.evildeadregeneration.com/" target="_blank"><img src="http://www.tensionstudios.net/wp-content/uploads/2008/02/edr_xbox_hostthumb.jpg" alt="edr_xbox_hostthumb.jpg" /></a></p>
<p>I was going to post some game play, but someone already beat me to it.  Actually, a lot of people did.  Here&#8217;s the first 7 minutes or so of the game.  It includes some cutscenes, menu, combat, and voice systems.  Sounds like this was captured off the PS2.</p>
<p><a href="http://www.tensionstudios.net/?p=25"><em>Click here to view the embedded video.</em></a></p>
]]></content:encoded>
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		<title>More Zombies!</title>
		<link>http://www.tensionstudios.net/?p=24</link>
		<comments>http://www.tensionstudios.net/?p=24#comments</comments>
		<pubDate>Fri, 11 Apr 2008 05:02:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Post Production]]></category>
		<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.tensionstudios.net/?p=24</guid>
		<description><![CDATA[In keeping with my spooky and gory nature, Tension Studios has been tapped to create the horrific sound design for ZMD, a feature length zombie movie. ZMD is being entirely filmed and produced here in the Seattle area by Typecast Films. Stay tuned for more info.]]></description>
			<content:encoded><![CDATA[<p id="top" />In keeping with my spooky and gory nature, Tension Studios has been tapped to create the horrific sound design for ZMD, a feature length zombie movie.  ZMD is being entirely filmed and produced here in the Seattle area by <a title="typecastfilms.com" href="http://typecastfilms.com/" target="_blank">Typecast Films</a>.  Stay tuned for more info.</p>
]]></content:encoded>
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		<item>
		<title>Classic Remake</title>
		<link>http://www.tensionstudios.net/?p=22</link>
		<comments>http://www.tensionstudios.net/?p=22#comments</comments>
		<pubDate>Mon, 10 Mar 2008 06:32:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Composition]]></category>
		<category><![CDATA[Post Production]]></category>
		<category><![CDATA[Sound Design]]></category>
		<category><![CDATA[Surround]]></category>

		<guid isPermaLink="false">http://www.tensionstudios.net/?p=22</guid>
		<description><![CDATA[This is one of only two cutscenes from ED:R that is a remake of scenes from the original Evil Dead II movie. Since I&#8217;m a big fan of the movies, I really wanted to do this scene justice. I tried to ride the edge of campy and creepy, much as Raimi and Campbell did. Each [...]]]></description>
			<content:encoded><![CDATA[<p id="top" /><a title="Click to go to official website" href="http://www.evildeadregeneration.com/" target="_blank"><img src="http://www.tensionstudios.net/wp-content/uploads/2008/02/edr_xbox_hostthumb.jpg" alt="edr_xbox_hostthumb.jpg" /></a></p>
<p>This is one of only two cutscenes from ED:R that is a remake of scenes from the original Evil Dead II movie.  Since I&#8217;m a big fan of the movies, I really wanted to do this scene justice.  I tried to ride the edge of campy and creepy, much as Raimi and Campbell did.  Each of the possessed items had their own voice (acted by me and others in the studio) that joined in the chorus of laughter/madness.  I used plastic bottle crunches and packing tape screeches to re-create the oddly harsh ratcheting sound of the deer head&#8217;s movement.  The ending boom was from a series of percussive recordings I made at Fort Wordon, a retired military gun emplacement on the Olympic Peninsula in Washington.  The music was an edit of some sections from an orchestral library, since at this point we didn&#8217;t have room in the budget or schedule for a real musical treatment.</p>
<p><em>Sound Design, character acting, composition, 5.1 mix encoded into Dolby PLII.</em></p>
<p><a href="http://www.vimeo.com/770311"><p><a href="http://www.tensionstudios.net/?p=22"><em>Click here to view the embedded video.</em></a></p></a></p>
]]></content:encoded>
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		<item>
		<title>Legacy of Kain: Defiance Cut Scene</title>
		<link>http://www.tensionstudios.net/?p=21</link>
		<comments>http://www.tensionstudios.net/?p=21#comments</comments>
		<pubDate>Mon, 10 Mar 2008 05:33:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Post Production]]></category>
		<category><![CDATA[Sound Design]]></category>
		<category><![CDATA[Surround]]></category>

		<guid isPermaLink="false">http://www.tensionstudios.net/?p=21</guid>
		<description><![CDATA[Here&#8217;s another cutscene work print with a full sound design and mix treatment. There is a magical &#8220;temporal&#8221; explosion happening in the background while the foreground is primarily dialog and a few SFX. 5.1 mix encoded into Dolby PLII. The vocal treatment for the possessed Yanus was a variation of the pre-verb technique; reversing the [...]]]></description>
			<content:encoded><![CDATA[<p id="top" /><a title="Click to go to official website" href="http://www.eidosinteractive.co.uk/gss/lokdefiance/" target="_blank"><img src="http://www.tensionstudios.net/wp-content/uploads/2008/02/150_lok_defiance.gif" alt="150_lok_defiance.gif" /></a></p>
<p>Here&#8217;s another cutscene work print with a full sound design and mix treatment.  There is a magical &#8220;temporal&#8221; explosion happening in the background while the foreground is primarily dialog and a few SFX.  5.1 mix encoded into Dolby PLII.  The vocal treatment for the possessed Yanus was a variation of the pre-verb technique; reversing the content, running the reversed content through some reverb and recording it, reverse the reverb print and playing it back in sync with the original content.  This gives a great &#8216;ethereal&#8217; quality to voices.  But I wanted to convey more of a possession or occupied-by-evil sound so I didn&#8217;t reverse the original content when I recorded the reverb.  The result is that there&#8217;s still that reversed reverb sound but also a speaking-in-tongues feel to it.</p>
<p><em>Sound Design, Foley, 5.1 mix encoded into Dolby PLII</em></p>
<p><a href="http://www.tensionstudios.net/?p=21"><em>Click here to view the embedded video.</em></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Midway Logo</title>
		<link>http://www.tensionstudios.net/?p=20</link>
		<comments>http://www.tensionstudios.net/?p=20#comments</comments>
		<pubDate>Mon, 10 Mar 2008 05:07:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Post Production]]></category>
		<category><![CDATA[Sound Design]]></category>
		<category><![CDATA[Surround]]></category>

		<guid isPermaLink="false">http://www.tensionstudios.net/?p=20</guid>
		<description><![CDATA[This is my mix of the Midway logo movie. I was asked to create an alternate ending for the HD version of the logo. While I was doing that, I was so annoyed by the over-used distorted swooshes that seem to be used for every game publisher logo I decided to remix the whole thing. [...]]]></description>
			<content:encoded><![CDATA[<p id="top" /><a title="Click to go to official website" href="http://www.midway.com" target="_blank"><img src="http://www.tensionstudios.net/wp-content/uploads/2008/03/midway_logo.gif" alt="midway_logo.gif" /></a></p>
<p>This is my mix of the Midway logo movie.  I was asked to create an alternate ending for the HD version of the logo.  While I was doing that, I was so annoyed by the over-used distorted swooshes that seem to be used for every game publisher logo I decided to remix the whole thing.  I wanted to use a wider frequency range so as the logo flies in there&#8217;s a low filter sweep bass element and the movement of the individual graphic elements are highlighted by processed knife shwings and whooshes.  The &#8216;Midway&#8217; shake of the logo has some elements in it that allude to some of their more popular titles, but it&#8217;s so short it&#8217;s hard to pick them out.  Regardless, it has an interesting detail that I like.</p>
<p><em>Sound Design, 5.1 mix encoded into Dolby PLII</em></p>
<p><a href="http://www.tensionstudios.net/?p=20"><em>Click here to view the embedded video.</em></a></p>
]]></content:encoded>
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