Here is a cutscene work print with a full sound design and mix treatment. I incorporated in-game assets along with custom sound design to maintain continuity between the gameplay and the cinematic. The Fell Beast vocalization was where I spent the bulk of my creative effort. I made a large suite of specific and wild content for all of the scenes that featured this character. I was the principle voice “actor” for the beast, layered and manipulated, and threw in some animal vocalizations for a little beastly spice.