Tag Archive for Composition

fightcamp

Fight Camp Musical Stingers

Here is a collection of musical “stingers” from Fight Camp by Electrolab Games. I acted as the Audio Director, Sound Designer, Composer and Implementer for this title.  This video gathers all of the stingers that I created and plays them along with their associated image so you get an idea of what the context is. I used about a 50/50 mix…

fightcamp

Fight Camp – Gameplay captures

Here are some in-game video captures from Fight Camp by Electrolab Games. I acted as the Audio Director, Sound Designer, Composer and Implementer for this title.  The tone of the game is sort of a quirky, cartoonish treatment of a very slickly produced and aggressive subject. I took elements from both worlds and created an audio treatment that fits right in…

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Classic Remake

This is one of only two cutscenes from ED:R that is a remake of scenes from the original Evil Dead II movie. Since I’m a big fan of the movies, I really wanted to do this scene justice. I tried to ride the edge of campy and creepy, much as Raimi and Campbell did. Each of the possessed items had…

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Sam and Ash

This is a more subtle mix and sound design example. The graveyard night ambiance is a composite of some field recordings that I did in Eastern Washington. One of the layers is significantly pitched down and the frogs take on a nightmare cow kinda feel.  The music is typical of my eerie mood compositions, with the obligatory church bell to…

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Erie ambient music

This is another ambient piece of music that I wrote for Evil Dead: Regeneration. This is what is playing in the background as you wander around an insane asylum. Traditional instrumentation of reverbed piano, strings, synth pad with filter and pitch modulations. There’s also some manipulated field recordings in there, including a down pitched laundromat. Composition, stereo mix [Audio clip:…

R.I.P.

Cranky Pants Logo

This is the Evil Dead themed logo movie I did for Cranky Pants Games. I wanted to reinforce the slapstick nature of the scene so I ‘Mickey Moused’ the music to act as the main sound design element. Classic piano scale run up to the impact, and then a vari-pitched synthetic gong patch to mimic the dizzy hand crawling into…

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Wacky Midget Possesion Music

This is an excerpt from an original composition that I did for a gameplay mode where the player posses a midget Deadite. Go figure. I was given “Stand Together ” by the Beastie Boys as inspiration (or rip-off). The original song has a comedic sax loop that sounds more like a clucking chicken, but then it gets more funky and…

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More Ambient Spookiness

This is some typical creepy texture undertone composition that I did for Evil Dead: Regeneration. I wrote about ten pieces for various levels, all very moody and dark. Classic horror movie instrumentation: tremolo strings, ominous kettle drum, flanged background texture, and a little bowed glass patch instead of the traditional waterphone. Composition, 5.1 mix encoded into Dolby PLII [Audio clip:…

Cat Compilation II

Liquored Water

This is an excerpt from Liquored Water, a track that appeared on the Control-Alt-Delete Cat Compilation II. This was one of those songs that was born overnight. I literally stayed up all night writing it because I didn’t want to lose any momentum. It started off with the original guitar loop that I recorded through a couple of pedals. The…

Epic

This is an excerpt from a piece that I wrote a few years ago with one of my favorite colaborators, Daniel Blackmoore. This was one of those songs that was inspired by a couple of samples but I needed some initiative to flesh it out. Daniel provided me with motivation and a fresh perspective, but most importantly is that he…

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Taekwondo Action

This is an excerpt from the main title sequence of Equal Impact, an independent film shot and produced in Seattle. They wanted a very percussive and rhythmic track, and they also had some existing edits that needed to be synced to the music for dramatic effect. This was an all MIDI and sampler based track and I used a bass…