Here’s a collection of videos with some of my work. These are very low quality video taken from a developer build with debug text and other ugliness, and the mix is specifically sound effects heavy for demonstration purposes only. What these videos highlight is the “corruption” system that I built which was all driven from […]
Just a quick note that Fable: The Journey has been released! I created the creative and technical design for the “corruption”. All that creepy, burning, gloopy, evil? Yep, that’s me! I also helped with other general sound design for props, the mine-cart sequence, mixing, etc. Videos coming soon!