Fable: The Journey – video demos


Here’s a collection of videos with some of my work. These are very low quality video taken from a developer build with debug text and other ugliness, and the mix is specifically sound effects heavy for demonstration purposes only. What these videos highlight is the “corruption” system that I built which was all driven from in-game assets. I designed the system and created all of the “corruption” sounds and implemented them in Wwise and Unreal.

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