Tag: Post Production

  • Blackout

    Blackout

    I’m very proud to have worked on this amazing short film by Andrew Reid, through the wonderful Project Involve of Film Independent. Each year, Formosa Group donates post production sound services to this incredible project that supports emerging filmmakers from communities underrepresented in film and entertainment. I was Supervising Sound Editor on the project and…

  • Tension Studios now Dolby Atmos enabled!

    Tension Studios now Dolby Atmos enabled!

    Tension Studios has been consulting for Dolby Laboratories, helping game developers prepare technically and creatively for creating content for Dolby Atmos for the home!  Dolby Atmos is literally the next dimension of sound reproduction by incorporating playback in the height plane.  Originally introduced into cinemas for high resolution, immersive theatrical experiences, Dolby Atmos was developed…

  • Quantum Break

    Quantum Break

    Through my contract with Microsoft Games I’ve had the pleasure of working with the Remedy audio department on their new XBox One exclusive title, Quantum Break.  I can’t share much at this state, but I have been helping out as an advisor on both high level systems and hands-on content and implementation.  Remedy has a…

  • The Lord of the Rings: War in the North – Saenathra Intro

    The Lord of the Rings: War in the North – Saenathra Intro

    Here is a cutscene work print with a full sound design and mix treatment.  This is a stereo fold down of a 5.0 mix. When the players enter this clearing they are supposed to feel like they have reached an oasis amidst the gloom and terror of Mirkwood. Starting off with an open and airy…

  • The Lord of the Rings: War in the North – Fell Beast

    The Lord of the Rings: War in the North – Fell Beast

    Here is a cutscene work print with a full sound design and mix treatment.  I incorporated in-game assets along with custom sound design to maintain continuity between the gameplay and the cinematic.  The Fell Beast vocalization was where I spent the bulk of my creative effort.  I made a large suite of specific and wild…

  • The Lord of the Rings: War in the North – Warg Intro

    The Lord of the Rings: War in the North – Warg Intro

    Here is a cutscene work print with a full sound design and mix treatment.  This is a quick scene that serves to message to the player that their presence is no longer secret. We hear a rustling from off-screen right that anticipates the Warg’s entrance, his snort and howl, followed by his exit back into…

  • Zombie Attack!

    Zombie Attack!

    This is an excerpt from the movie Zombies of Mass Destruction (ZMD) from Typecast Films.  I was the sound designer for the gore and zombie effect sequences, which turned out to be most of the movie. This video clip has been mixed so that everything except the sound design elements have been turned down.  Every…

  • More Zombies!

    More Zombies!

    In keeping with my spooky and gory nature, Tension Studios has been tapped to create the horrific sound design for ZMD, a feature length zombie movie. ZMD is being entirely filmed and produced here in the Seattle area by Typecast Films. Stay tuned for more info.

  • Classic Remake

    Classic Remake

    This is one of only two cutscenes from ED:R that is a remake of scenes from the original Evil Dead II movie. Since I’m a big fan of the movies, I really wanted to do this scene justice. I tried to ride the edge of campy and creepy, much as Raimi and Campbell did. Each…

  • Legacy of Kain: Defiance Cut Scene

    Legacy of Kain: Defiance Cut Scene

    Here’s another cutscene work print with a full sound design and mix treatment. There is a magical “temporal” explosion happening in the background while the foreground is primarily dialog and a few SFX. 5.1 mix encoded into Dolby PLII. The vocal treatment for the possessed Yanus was a variation of the pre-verb technique; reversing the…