Here is a cutscene work print with a full sound design and mix treatment. Â This is a stereo fold down of a 5.0 mix. When the players enter this clearing they are supposed to feel like they have reached an oasis amidst the gloom and terror of Mirkwood. Starting off with an open and airy forest ambience helped serve to contrast against the cold, dark background that accompanies Saenathra’s POV. The creature sounds are once again a mix of processed vocalization from me and some animal library source material.