Tag: Sound Design

  • Lord of the Rings: War in the North

    Lord of the Rings: War in the North

    Currently working on cinematics for Snowblind’s new LOTR game, also heading up a new project, very hush hush.

  • Zombie Attack!

    Zombie Attack!

    This is an excerpt from the movie Zombies of Mass Destruction (ZMD) from Typecast Films.  I was the sound designer for the gore and zombie effect sequences, which turned out to be most of the movie. This video clip has been mixed so that everything except the sound design elements have been turned down.  Every…

  • This is Vegas!

    This is Vegas!

    This is the game that I’ve been working on for the past couple of years. I’m the Project Audio Director, so I’ve got my fingers in just about every aspect of audio, from the macro to the micro. There’s not too much info that we’ve made public other than a round of PR for a…

  • Evil Dead: Regeneration Game Play

    Evil Dead: Regeneration Game Play

    I was going to post some game play, but someone already beat me to it. Actually, a lot of people did. Here’s the first 7 minutes or so of the game. It includes some cutscenes, menu, combat, and voice systems. Sounds like this was captured off the PS2.

  • More Zombies!

    More Zombies!

    In keeping with my spooky and gory nature, Tension Studios has been tapped to create the horrific sound design for ZMD, a feature length zombie movie. ZMD is being entirely filmed and produced here in the Seattle area by Typecast Films. Stay tuned for more info.

  • Classic Remake

    Classic Remake

    This is one of only two cutscenes from ED:R that is a remake of scenes from the original Evil Dead II movie. Since I’m a big fan of the movies, I really wanted to do this scene justice. I tried to ride the edge of campy and creepy, much as Raimi and Campbell did. Each…

  • Legacy of Kain: Defiance Cut Scene

    Legacy of Kain: Defiance Cut Scene

    Here’s another cutscene work print with a full sound design and mix treatment. There is a magical “temporal” explosion happening in the background while the foreground is primarily dialog and a few SFX. 5.1 mix encoded into Dolby PLII. The vocal treatment for the possessed Yanus was a variation of the pre-verb technique; reversing the…

  • Midway Logo

    Midway Logo

    This is my mix of the Midway logo movie. I was asked to create an alternate ending for the HD version of the logo. While I was doing that, I was so annoyed by the over-used distorted swooshes that seem to be used for every game publisher logo I decided to remix the whole thing.…

  • Sam and Ash

    Sam and Ash

    This is a more subtle mix and sound design example. The graveyard night ambiance is a composite of some field recordings that I did in Eastern Washington. One of the layers is significantly pitched down and the frogs take on a nightmare cow kinda feel.  The music is typical of my eerie mood compositions, with…

  • Legacy of Kain: Defiance Cut Scene

    Legacy of Kain: Defiance Cut Scene

    This is one of the cutscenes I did for Crystal Dynamics on contract. I did all of these scenes using Sony Vegas so I could transfer them back to the developer and they could render out the scenes for each localized language by replacing the dialog track. This also allowed me to work to rough…