Tag: Sound Design

  • Halo 4 Sound Design

    Halo 4 Sound Design

    I was fortunate enough to participate in the large team effort to ship Halo 4! Near the end of the project everyone was chipping in and I helped out with some random sound design. This video is a collection of game captures that I would use as reference when designing the individual game assets for…

  • Fable: The Journey – video demos

    Fable: The Journey – video demos

    Here’s a collection of videos with some of my work. These are very low quality video taken from a developer build with debug text and other ugliness, and the mix is specifically sound effects heavy for demonstration purposes only. What these videos highlight is the “corruption” system that I built which was all driven from…

  • Fable: The Journey – Out Now!

    Fable: The Journey – Out Now!

    Just a quick note that Fable: The Journey has been released!  I created the creative and technical design for the “corruption”.  All that creepy, burning, gloopy, evil?  Yep, that’s me!  I also helped with other general sound design for props, the mine-cart sequence, mixing, etc.  Videos coming soon!

  • Kinect Star Wars

    Kinect Star Wars

    Just a quick update that I’ve been working on some of the cinematic audio for Kinect Star Wars.  This will be released on 04/03/2012, I’ll post some examples of my work once it’s out.  It was a real treat to be working with some of the most iconic and powerful sounds ever created, and helping…

  • Fight Camp Musical Stingers

    Fight Camp Musical Stingers

    Here is a collection of musical “stingers” from Fight Camp by Electrolab Games. I acted as the Audio Director, Sound Designer, Composer, and Implementer for this title. This video gathers all of the stingers that I created and plays them along with their associated image so you get an idea of what the context is.…

  • Fight Camp – Gameplay captures

    Fight Camp – Gameplay captures

    Here are some in-game video captures from Fight Camp by Electrolab Games. I acted as the Audio Director, Sound Designer, Composer and Implementer for this title. The tone of the game is sort of a quirky, cartoonish treatment of a very slickly produced and aggressive subject. I took elements from both worlds and created an…

  • The Lord of the Rings: War in the North – Saenathra Intro

    The Lord of the Rings: War in the North – Saenathra Intro

    Here is a cutscene work print with a full sound design and mix treatment.  This is a stereo fold down of a 5.0 mix. When the players enter this clearing they are supposed to feel like they have reached an oasis amidst the gloom and terror of Mirkwood. Starting off with an open and airy…

  • The Lord of the Rings: War in the North – Fell Beast

    The Lord of the Rings: War in the North – Fell Beast

    Here is a cutscene work print with a full sound design and mix treatment.  I incorporated in-game assets along with custom sound design to maintain continuity between the gameplay and the cinematic.  The Fell Beast vocalization was where I spent the bulk of my creative effort.  I made a large suite of specific and wild…

  • The Lord of the Rings: War in the North – Warg Intro

    The Lord of the Rings: War in the North – Warg Intro

    Here is a cutscene work print with a full sound design and mix treatment.  This is a quick scene that serves to message to the player that their presence is no longer secret. We hear a rustling from off-screen right that anticipates the Warg’s entrance, his snort and howl, followed by his exit back into…

  • Fight Camp is officially released!

    Fight Camp is officially released!

    Tension Studios most recent project, Fight Camp by Electrolab Games, is live and getting great reviews already! GameZebo recently reviewed the game and gave the audio a brief, yet unconditionally “excellent” mention, check it out.