Tag: Sound Design

  • Sam and Ash

    Sam and Ash

    This is a more subtle mix and sound design example. The graveyard night ambiance is a composite of some field recordings that I did in Eastern Washington. One of the layers is significantly pitched down and the frogs take on a nightmare cow kinda feel.  The music is typical of my eerie mood compositions, with…

  • Legacy of Kain: Defiance Cut Scene

    Legacy of Kain: Defiance Cut Scene

    This is one of the cutscenes I did for Crystal Dynamics on contract. I did all of these scenes using Sony Vegas so I could transfer them back to the developer and they could render out the scenes for each localized language by replacing the dialog track. This also allowed me to work to rough…

  • Cranky Pants Logo

    Cranky Pants Logo

    This is the Evil Dead themed logo movie I did for Cranky Pants Games. I wanted to reinforce the slapstick nature of the scene so I ‘Mickey Moused’ the music to act as the main sound design element. Classic piano scale run up to the impact, and then a vari-pitched synthetic gong patch to mimic…

  • Metroid Prime

    Metroid Prime

    Here’s a short audio scenario that I created out of some of the sounds that I made on contract for Metroid Prime. The majority of the animal sounds are either modified library sounds or manipulated human vocalizations. The drones are mostly processed field recordings and the mechanicals are edited and processed library sources. Sound design,…